Henry’s relationship with Delilah is the main driving force behind Firewatch’s story. With the majority of towers abandoned thanks to the advent of smartphones and satellite technology, this is a conservation effort that may have otherwise not happened. In one case, the game led to a teenager’s campaign to save a disused tower. More than one player has been prompted by Firewatch’s setting to go and explore a firewatch tower in real life. The setting prompted Insights to consider the biblical setting of the ‘wilderness’ an isolated place where character is tested and formed. Firewatch’s graphics manage to depict this in ways that are simple yet impressive. Set in Wyoming’s national park, it is an idyllic environment that conveys its isolation well. Perhaps Firewatch’s best feature is the game’s setting. As the game’s deeper mystery unfolds, the player is confronted with a steadily engrossing feeling of paranoia. What seems like a relatively peaceful if rugged situation is interrupted by a chance encounter with some teenage girls setting off fireworks threatens to shatter this sanctuary however. Working in a fire watch tower, he spends his days talking to only one other person, his supervisor Delilah, whose own life circumstances have drawn her to this job.
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